> ## Documentation Index
> Fetch the complete documentation index at: https://docs.almedia.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# Configure the SDK

> How to integrate the Almedia SDK — synced from the source repository.

Open **Almedia → Settings**. The Settings window has five sections:

## SDK Configuration

| Field | Required | Default | Notes |
| - | :-: | - | - |
| iOS Integration Key | iOS | empty | Required for iOS builds. |
| Android Integration Key | Android | empty | Required for Android builds. |
| Polling Interval (sec) | no | 30 | Frequency of notification polls when polling is enabled and the backend sets no interval. Minimum 5. |
| Enable Default Notification UI | no | true | When off, the SDK does not show its built-in notification card or activity overlay; host code receives `OnNotificationsReceived` and renders them. |
| Auto-Initialize From Prefabs | no | on | A `LinkButton` prefab initializes the SDK with these settings when nothing else has - see [Initialize the SDK](https://docs.almedia.dev/technical/integration-guide/initialize-the-sdk.md). |
| Disabled Features | no | none | One toggle each for Linking, Reward Hub, Offer and Notifications. Tick what this game hides from every player - see [Disabled features](https://docs.almedia.dev/technical/integration-guide/disabled-features.md). Enable Default Notification UI decides whose UI renders notifications; Notifications here decides whether the player gets any. |

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