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  1. In Unity: Window → Package Manager.
  2. Click the + button → Add package from Git URL…
  3. Paste:
    To pin to a specific version, append #vX.Y.Z, e.g. …almedia-sdk.git#v1.3.0.
  4. Unity downloads the package and adds it to Packages/com.almedia.sdk/.
The Package Manager also resolves the declared dependency on com.unity.textmeshpro.

Verify the install

After Unity finishes importing:
  • The menu bar shows an Almedia menu with Settings.
  • Assets/Almedia/Resources/AlmediaSettings.asset exists.
  • Console shows: [Almedia] Default settings created at Assets/Almedia/Resources.
The default settings asset is seeded once. Edits to it are never overwritten on package upgrade. The SDK only creates it when it is missing.